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Foundry-VTT-Docker/resources/app/node_modules/@pixi/accessibility/lib/AccessibilityManager.js

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JavaScript
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2025-01-04 00:34:03 +01:00
"use strict";
var core = require("@pixi/core"), display = require("@pixi/display"), events = require("@pixi/events"), accessibleTarget = require("./accessibleTarget.js");
display.DisplayObject.mixin(accessibleTarget.accessibleTarget);
const KEY_CODE_TAB = 9, DIV_TOUCH_SIZE = 100, DIV_TOUCH_POS_X = 0, DIV_TOUCH_POS_Y = 0, DIV_TOUCH_ZINDEX = 2, DIV_HOOK_SIZE = 1, DIV_HOOK_POS_X = -1e3, DIV_HOOK_POS_Y = -1e3, DIV_HOOK_ZINDEX = 2;
class AccessibilityManager {
// 2fps
/**
* @param {PIXI.CanvasRenderer|PIXI.Renderer} renderer - A reference to the current renderer
*/
constructor(renderer) {
this.debug = !1, this._isActive = !1, this._isMobileAccessibility = !1, this.pool = [], this.renderId = 0, this.children = [], this.androidUpdateCount = 0, this.androidUpdateFrequency = 500, this._hookDiv = null, (core.utils.isMobile.tablet || core.utils.isMobile.phone) && this.createTouchHook();
const div = document.createElement("div");
div.style.width = `${DIV_TOUCH_SIZE}px`, div.style.height = `${DIV_TOUCH_SIZE}px`, div.style.position = "absolute", div.style.top = `${DIV_TOUCH_POS_X}px`, div.style.left = `${DIV_TOUCH_POS_Y}px`, div.style.zIndex = DIV_TOUCH_ZINDEX.toString(), this.div = div, this.renderer = renderer, this._onKeyDown = this._onKeyDown.bind(this), this._onMouseMove = this._onMouseMove.bind(this), globalThis.addEventListener("keydown", this._onKeyDown, !1);
}
/**
* Value of `true` if accessibility is currently active and accessibility layers are showing.
* @member {boolean}
* @readonly
*/
get isActive() {
return this._isActive;
}
/**
* Value of `true` if accessibility is enabled for touch devices.
* @member {boolean}
* @readonly
*/
get isMobileAccessibility() {
return this._isMobileAccessibility;
}
/**
* Creates the touch hooks.
* @private
*/
createTouchHook() {
const hookDiv = document.createElement("button");
hookDiv.style.width = `${DIV_HOOK_SIZE}px`, hookDiv.style.height = `${DIV_HOOK_SIZE}px`, hookDiv.style.position = "absolute", hookDiv.style.top = `${DIV_HOOK_POS_X}px`, hookDiv.style.left = `${DIV_HOOK_POS_Y}px`, hookDiv.style.zIndex = DIV_HOOK_ZINDEX.toString(), hookDiv.style.backgroundColor = "#FF0000", hookDiv.title = "select to enable accessibility for this content", hookDiv.addEventListener("focus", () => {
this._isMobileAccessibility = !0, this.activate(), this.destroyTouchHook();
}), document.body.appendChild(hookDiv), this._hookDiv = hookDiv;
}
/**
* Destroys the touch hooks.
* @private
*/
destroyTouchHook() {
this._hookDiv && (document.body.removeChild(this._hookDiv), this._hookDiv = null);
}
/**
* Activating will cause the Accessibility layer to be shown.
* This is called when a user presses the tab key.
* @private
*/
activate() {
this._isActive || (this._isActive = !0, globalThis.document.addEventListener("mousemove", this._onMouseMove, !0), globalThis.removeEventListener("keydown", this._onKeyDown, !1), this.renderer.on("postrender", this.update, this), this.renderer.view.parentNode?.appendChild(this.div));
}
/**
* Deactivating will cause the Accessibility layer to be hidden.
* This is called when a user moves the mouse.
* @private
*/
deactivate() {
!this._isActive || this._isMobileAccessibility || (this._isActive = !1, globalThis.document.removeEventListener("mousemove", this._onMouseMove, !0), globalThis.addEventListener("keydown", this._onKeyDown, !1), this.renderer.off("postrender", this.update), this.div.parentNode?.removeChild(this.div));
}
/**
* This recursive function will run through the scene graph and add any new accessible objects to the DOM layer.
* @private
* @param {PIXI.Container} displayObject - The DisplayObject to check.
*/
updateAccessibleObjects(displayObject) {
if (!displayObject.visible || !displayObject.accessibleChildren)
return;
displayObject.accessible && displayObject.isInteractive() && (displayObject._accessibleActive || this.addChild(displayObject), displayObject.renderId = this.renderId);
const children = displayObject.children;
if (children)
for (let i = 0; i < children.length; i++)
this.updateAccessibleObjects(children[i]);
}
/**
* Before each render this function will ensure that all divs are mapped correctly to their DisplayObjects.
* @private
*/
update() {
const now = performance.now();
if (core.utils.isMobile.android.device && now < this.androidUpdateCount || (this.androidUpdateCount = now + this.androidUpdateFrequency, !this.renderer.renderingToScreen))
return;
this.renderer.lastObjectRendered && this.updateAccessibleObjects(this.renderer.lastObjectRendered);
const { x, y, width, height } = this.renderer.view.getBoundingClientRect(), { width: viewWidth, height: viewHeight, resolution } = this.renderer, sx = width / viewWidth * resolution, sy = height / viewHeight * resolution;
let div = this.div;
div.style.left = `${x}px`, div.style.top = `${y}px`, div.style.width = `${viewWidth}px`, div.style.height = `${viewHeight}px`;
for (let i = 0; i < this.children.length; i++) {
const child = this.children[i];
if (child.renderId !== this.renderId)
child._accessibleActive = !1, core.utils.removeItems(this.children, i, 1), this.div.removeChild(child._accessibleDiv), this.pool.push(child._accessibleDiv), child._accessibleDiv = null, i--;
else {
div = child._accessibleDiv;
let hitArea = child.hitArea;
const wt = child.worldTransform;
child.hitArea ? (div.style.left = `${(wt.tx + hitArea.x * wt.a) * sx}px`, div.style.top = `${(wt.ty + hitArea.y * wt.d) * sy}px`, div.style.width = `${hitArea.width * wt.a * sx}px`, div.style.height = `${hitArea.height * wt.d * sy}px`) : (hitArea = child.getBounds(), this.capHitArea(hitArea), div.style.left = `${hitArea.x * sx}px`, div.style.top = `${hitArea.y * sy}px`, div.style.width = `${hitArea.width * sx}px`, div.style.height = `${hitArea.height * sy}px`, div.title !== child.accessibleTitle && child.accessibleTitle !== null && (div.title = child.accessibleTitle), div.getAttribute("aria-label") !== child.accessibleHint && child.accessibleHint !== null && div.setAttribute("aria-label", child.accessibleHint)), (child.accessibleTitle !== div.title || child.tabIndex !== div.tabIndex) && (div.title = child.accessibleTitle, div.tabIndex = child.tabIndex, this.debug && this.updateDebugHTML(div));
}
}
this.renderId++;
}
/**
* private function that will visually add the information to the
* accessability div
* @param {HTMLElement} div -
*/
updateDebugHTML(div) {
div.innerHTML = `type: ${div.type}</br> title : ${div.title}</br> tabIndex: ${div.tabIndex}`;
}
/**
* Adjust the hit area based on the bounds of a display object
* @param {PIXI.Rectangle} hitArea - Bounds of the child
*/
capHitArea(hitArea) {
hitArea.x < 0 && (hitArea.width += hitArea.x, hitArea.x = 0), hitArea.y < 0 && (hitArea.height += hitArea.y, hitArea.y = 0);
const { width: viewWidth, height: viewHeight } = this.renderer;
hitArea.x + hitArea.width > viewWidth && (hitArea.width = viewWidth - hitArea.x), hitArea.y + hitArea.height > viewHeight && (hitArea.height = viewHeight - hitArea.y);
}
/**
* Adds a DisplayObject to the accessibility manager
* @private
* @param {PIXI.DisplayObject} displayObject - The child to make accessible.
*/
addChild(displayObject) {
let div = this.pool.pop();
div || (div = document.createElement("button"), div.style.width = `${DIV_TOUCH_SIZE}px`, div.style.height = `${DIV_TOUCH_SIZE}px`, div.style.backgroundColor = this.debug ? "rgba(255,255,255,0.5)" : "transparent", div.style.position = "absolute", div.style.zIndex = DIV_TOUCH_ZINDEX.toString(), div.style.borderStyle = "none", navigator.userAgent.toLowerCase().includes("chrome") ? div.setAttribute("aria-live", "off") : div.setAttribute("aria-live", "polite"), navigator.userAgent.match(/rv:.*Gecko\//) ? div.setAttribute("aria-relevant", "additions") : div.setAttribute("aria-relevant", "text"), div.addEventListener("click", this._onClick.bind(this)), div.addEventListener("focus", this._onFocus.bind(this)), div.addEventListener("focusout", this._onFocusOut.bind(this))), div.style.pointerEvents = displayObject.accessiblePointerEvents, div.type = displayObject.accessibleType, displayObject.accessibleTitle && displayObject.accessibleTitle !== null ? div.title = displayObject.accessibleTitle : (!displayObject.accessibleHint || displayObject.accessibleHint === null) && (div.title = `displayObject ${displayObject.tabIndex}`), displayObject.accessibleHint && displayObject.accessibleHint !== null && div.setAttribute("aria-label", displayObject.accessibleHint), this.debug && this.updateDebugHTML(div), displayObject._accessibleActive = !0, displayObject._accessibleDiv = div, div.displayObject = displayObject, this.children.push(displayObject), this.div.appendChild(displayObject._accessibleDiv), displayObject._accessibleDiv.tabIndex = displayObject.tabIndex;
}
/**
* Dispatch events with the EventSystem.
* @param e
* @param type
* @private
*/
_dispatchEvent(e, type) {
const { displayObject: target } = e.target, boundry = this.renderer.events.rootBoundary, event = Object.assign(new events.FederatedEvent(boundry), { target });
boundry.rootTarget = this.renderer.lastObjectRendered, type.forEach((type2) => boundry.dispatchEvent(event, type2));
}
/**
* Maps the div button press to pixi's EventSystem (click)
* @private
* @param {MouseEvent} e - The click event.
*/
_onClick(e) {
this._dispatchEvent(e, ["click", "pointertap", "tap"]);
}
/**
* Maps the div focus events to pixi's EventSystem (mouseover)
* @private
* @param {FocusEvent} e - The focus event.
*/
_onFocus(e) {
e.target.getAttribute("aria-live") || e.target.setAttribute("aria-live", "assertive"), this._dispatchEvent(e, ["mouseover"]);
}
/**
* Maps the div focus events to pixi's EventSystem (mouseout)
* @private
* @param {FocusEvent} e - The focusout event.
*/
_onFocusOut(e) {
e.target.getAttribute("aria-live") || e.target.setAttribute("aria-live", "polite"), this._dispatchEvent(e, ["mouseout"]);
}
/**
* Is called when a key is pressed
* @private
* @param {KeyboardEvent} e - The keydown event.
*/
_onKeyDown(e) {
e.keyCode === KEY_CODE_TAB && this.activate();
}
/**
* Is called when the mouse moves across the renderer element
* @private
* @param {MouseEvent} e - The mouse event.
*/
_onMouseMove(e) {
e.movementX === 0 && e.movementY === 0 || this.deactivate();
}
/** Destroys the accessibility manager */
destroy() {
this.destroyTouchHook(), this.div = null, globalThis.document.removeEventListener("mousemove", this._onMouseMove, !0), globalThis.removeEventListener("keydown", this._onKeyDown), this.pool = null, this.children = null, this.renderer = null;
}
}
AccessibilityManager.extension = {
name: "accessibility",
type: [
core.ExtensionType.RendererPlugin,
core.ExtensionType.CanvasRendererPlugin
]
};
core.extensions.add(AccessibilityManager);
exports.AccessibilityManager = AccessibilityManager;
//# sourceMappingURL=AccessibilityManager.js.map