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Foundry-VTT-Docker/resources/app/node_modules/@pixi/math/lib/Transform.mjs

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2025-01-04 00:34:03 +01:00
import { Matrix } from "./Matrix.mjs";
import { ObservablePoint } from "./ObservablePoint.mjs";
const _Transform = class {
constructor() {
this.worldTransform = new Matrix(), this.localTransform = new Matrix(), this.position = new ObservablePoint(this.onChange, this, 0, 0), this.scale = new ObservablePoint(this.onChange, this, 1, 1), this.pivot = new ObservablePoint(this.onChange, this, 0, 0), this.skew = new ObservablePoint(this.updateSkew, this, 0, 0), this._rotation = 0, this._cx = 1, this._sx = 0, this._cy = 0, this._sy = 1, this._localID = 0, this._currentLocalID = 0, this._worldID = 0, this._parentID = 0;
}
/** Called when a value changes. */
onChange() {
this._localID++;
}
/** Called when the skew or the rotation changes. */
updateSkew() {
this._cx = Math.cos(this._rotation + this.skew.y), this._sx = Math.sin(this._rotation + this.skew.y), this._cy = -Math.sin(this._rotation - this.skew.x), this._sy = Math.cos(this._rotation - this.skew.x), this._localID++;
}
/** Updates the local transformation matrix. */
updateLocalTransform() {
const lt = this.localTransform;
this._localID !== this._currentLocalID && (lt.a = this._cx * this.scale.x, lt.b = this._sx * this.scale.x, lt.c = this._cy * this.scale.y, lt.d = this._sy * this.scale.y, lt.tx = this.position.x - (this.pivot.x * lt.a + this.pivot.y * lt.c), lt.ty = this.position.y - (this.pivot.x * lt.b + this.pivot.y * lt.d), this._currentLocalID = this._localID, this._parentID = -1);
}
/**
* Updates the local and the world transformation matrices.
* @param parentTransform - The parent transform
*/
updateTransform(parentTransform) {
const lt = this.localTransform;
if (this._localID !== this._currentLocalID && (lt.a = this._cx * this.scale.x, lt.b = this._sx * this.scale.x, lt.c = this._cy * this.scale.y, lt.d = this._sy * this.scale.y, lt.tx = this.position.x - (this.pivot.x * lt.a + this.pivot.y * lt.c), lt.ty = this.position.y - (this.pivot.x * lt.b + this.pivot.y * lt.d), this._currentLocalID = this._localID, this._parentID = -1), this._parentID !== parentTransform._worldID) {
const pt = parentTransform.worldTransform, wt = this.worldTransform;
wt.a = lt.a * pt.a + lt.b * pt.c, wt.b = lt.a * pt.b + lt.b * pt.d, wt.c = lt.c * pt.a + lt.d * pt.c, wt.d = lt.c * pt.b + lt.d * pt.d, wt.tx = lt.tx * pt.a + lt.ty * pt.c + pt.tx, wt.ty = lt.tx * pt.b + lt.ty * pt.d + pt.ty, this._parentID = parentTransform._worldID, this._worldID++;
}
}
/**
* Decomposes a matrix and sets the transforms properties based on it.
* @param matrix - The matrix to decompose
*/
setFromMatrix(matrix) {
matrix.decompose(this), this._localID++;
}
/** The rotation of the object in radians. */
get rotation() {
return this._rotation;
}
set rotation(value) {
this._rotation !== value && (this._rotation = value, this.updateSkew());
}
};
_Transform.IDENTITY = new _Transform();
let Transform = _Transform;
Transform.prototype.toString = function() {
return `[@pixi/math:Transform position=(${this.position.x}, ${this.position.y}) rotation=${this.rotation} scale=(${this.scale.x}, ${this.scale.y}) skew=(${this.skew.x}, ${this.skew.y}) ]`;
};
export {
Transform
};
//# sourceMappingURL=Transform.mjs.map