55 lines
3.2 KiB
JavaScript
55 lines
3.2 KiB
JavaScript
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import { Matrix } from "./Matrix.mjs";
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import { ObservablePoint } from "./ObservablePoint.mjs";
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const _Transform = class {
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constructor() {
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this.worldTransform = new Matrix(), this.localTransform = new Matrix(), this.position = new ObservablePoint(this.onChange, this, 0, 0), this.scale = new ObservablePoint(this.onChange, this, 1, 1), this.pivot = new ObservablePoint(this.onChange, this, 0, 0), this.skew = new ObservablePoint(this.updateSkew, this, 0, 0), this._rotation = 0, this._cx = 1, this._sx = 0, this._cy = 0, this._sy = 1, this._localID = 0, this._currentLocalID = 0, this._worldID = 0, this._parentID = 0;
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}
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/** Called when a value changes. */
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onChange() {
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this._localID++;
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}
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/** Called when the skew or the rotation changes. */
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updateSkew() {
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this._cx = Math.cos(this._rotation + this.skew.y), this._sx = Math.sin(this._rotation + this.skew.y), this._cy = -Math.sin(this._rotation - this.skew.x), this._sy = Math.cos(this._rotation - this.skew.x), this._localID++;
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}
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/** Updates the local transformation matrix. */
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updateLocalTransform() {
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const lt = this.localTransform;
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this._localID !== this._currentLocalID && (lt.a = this._cx * this.scale.x, lt.b = this._sx * this.scale.x, lt.c = this._cy * this.scale.y, lt.d = this._sy * this.scale.y, lt.tx = this.position.x - (this.pivot.x * lt.a + this.pivot.y * lt.c), lt.ty = this.position.y - (this.pivot.x * lt.b + this.pivot.y * lt.d), this._currentLocalID = this._localID, this._parentID = -1);
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}
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/**
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* Updates the local and the world transformation matrices.
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* @param parentTransform - The parent transform
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*/
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updateTransform(parentTransform) {
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const lt = this.localTransform;
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if (this._localID !== this._currentLocalID && (lt.a = this._cx * this.scale.x, lt.b = this._sx * this.scale.x, lt.c = this._cy * this.scale.y, lt.d = this._sy * this.scale.y, lt.tx = this.position.x - (this.pivot.x * lt.a + this.pivot.y * lt.c), lt.ty = this.position.y - (this.pivot.x * lt.b + this.pivot.y * lt.d), this._currentLocalID = this._localID, this._parentID = -1), this._parentID !== parentTransform._worldID) {
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const pt = parentTransform.worldTransform, wt = this.worldTransform;
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wt.a = lt.a * pt.a + lt.b * pt.c, wt.b = lt.a * pt.b + lt.b * pt.d, wt.c = lt.c * pt.a + lt.d * pt.c, wt.d = lt.c * pt.b + lt.d * pt.d, wt.tx = lt.tx * pt.a + lt.ty * pt.c + pt.tx, wt.ty = lt.tx * pt.b + lt.ty * pt.d + pt.ty, this._parentID = parentTransform._worldID, this._worldID++;
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}
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}
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/**
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* Decomposes a matrix and sets the transforms properties based on it.
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* @param matrix - The matrix to decompose
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*/
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setFromMatrix(matrix) {
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matrix.decompose(this), this._localID++;
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}
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/** The rotation of the object in radians. */
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get rotation() {
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return this._rotation;
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}
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set rotation(value) {
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this._rotation !== value && (this._rotation = value, this.updateSkew());
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}
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};
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_Transform.IDENTITY = new _Transform();
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let Transform = _Transform;
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Transform.prototype.toString = function() {
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return `[@pixi/math:Transform position=(${this.position.x}, ${this.position.y}) rotation=${this.rotation} scale=(${this.scale.x}, ${this.scale.y}) skew=(${this.skew.x}, ${this.skew.y}) ]`;
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};
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export {
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Transform
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};
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//# sourceMappingURL=Transform.mjs.map
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