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Foundry-VTT-Docker/resources/app/node_modules/@pixi/mesh/lib/shader/mesh.vert.mjs

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2025-01-04 00:34:03 +01:00
var vertex = `attribute vec2 aVertexPosition;
attribute vec2 aTextureCoord;
uniform mat3 projectionMatrix;
uniform mat3 translationMatrix;
uniform mat3 uTextureMatrix;
varying vec2 vTextureCoord;
void main(void)
{
gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
vTextureCoord = (uTextureMatrix * vec3(aTextureCoord, 1.0)).xy;
}
`;
export {
vertex as default
};
//# sourceMappingURL=mesh.vert.mjs.map