Initial
This commit is contained in:
68
resources/app/client/data/collections/actors.js
Normal file
68
resources/app/client/data/collections/actors.js
Normal file
@@ -0,0 +1,68 @@
|
||||
/**
|
||||
* The singleton collection of Actor documents which exist within the active World.
|
||||
* This Collection is accessible within the Game object as game.actors.
|
||||
* @extends {WorldCollection}
|
||||
* @category - Collections
|
||||
*
|
||||
* @see {@link Actor} The Actor document
|
||||
* @see {@link ActorDirectory} The ActorDirectory sidebar directory
|
||||
*
|
||||
* @example Retrieve an existing Actor by its id
|
||||
* ```js
|
||||
* let actor = game.actors.get(actorId);
|
||||
* ```
|
||||
*/
|
||||
class Actors extends WorldCollection {
|
||||
/**
|
||||
* A mapping of synthetic Token Actors which are currently active within the viewed Scene.
|
||||
* Each Actor is referenced by the Token.id.
|
||||
* @type {Record<string, Actor>}
|
||||
*/
|
||||
get tokens() {
|
||||
if ( !canvas.ready || !canvas.scene ) return {};
|
||||
return canvas.scene.tokens.reduce((obj, t) => {
|
||||
if ( t.actorLink ) return obj;
|
||||
obj[t.id] = t.actor;
|
||||
return obj;
|
||||
}, {});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @override */
|
||||
static documentName = "Actor";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* @param {Document|object} document
|
||||
* @param {FromCompendiumOptions} [options]
|
||||
* @param {boolean} [options.clearPrototypeToken=true] Clear prototype token data to allow default token settings to
|
||||
* be applied.
|
||||
* @returns {object}
|
||||
*/
|
||||
fromCompendium(document, options={}) {
|
||||
const data = super.fromCompendium(document, options);
|
||||
|
||||
// Clear prototype token data.
|
||||
if ( (options.clearPrototypeToken !== false) && ("prototypeToken" in data) ) {
|
||||
const settings = game.settings.get("core", DefaultTokenConfig.SETTING) ?? {};
|
||||
foundry.data.PrototypeToken.schema.apply(function(v) {
|
||||
if ( typeof v !== "object" ) foundry.utils.setProperty(data.prototypeToken, this.fieldPath, undefined);
|
||||
}, settings, { partial: true });
|
||||
}
|
||||
|
||||
// Re-associate imported Active Effects which are sourced to Items owned by this same Actor
|
||||
if ( data._id ) {
|
||||
const ownItemIds = new Set(data.items.map(i => i._id));
|
||||
for ( let effect of data.effects ) {
|
||||
if ( !effect.origin ) continue;
|
||||
const effectItemId = effect.origin.split(".").pop();
|
||||
if ( ownItemIds.has(effectItemId) ) {
|
||||
effect.origin = `Actor.${data._id}.Item.${effectItemId}`;
|
||||
}
|
||||
}
|
||||
}
|
||||
return data;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user