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resources/app/node_modules/@pixi/mesh/lib/shader/mesh.frag.js
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14
resources/app/node_modules/@pixi/mesh/lib/shader/mesh.frag.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: !0 });
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var fragment = `varying vec2 vTextureCoord;
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uniform vec4 uColor;
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uniform sampler2D uSampler;
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void main(void)
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{
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gl_FragColor = texture2D(uSampler, vTextureCoord) * uColor;
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}
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`;
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exports.default = fragment;
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//# sourceMappingURL=mesh.frag.js.map
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