Initial
This commit is contained in:
113
resources/app/node_modules/@pixi/particle-container/lib/ParticleBuffer.js
generated
vendored
Normal file
113
resources/app/node_modules/@pixi/particle-container/lib/ParticleBuffer.js
generated
vendored
Normal file
@@ -0,0 +1,113 @@
|
||||
"use strict";
|
||||
var core = require("@pixi/core");
|
||||
class ParticleBuffer {
|
||||
/**
|
||||
* @param {object} properties - The properties to upload.
|
||||
* @param {boolean[]} dynamicPropertyFlags - Flags for which properties are dynamic.
|
||||
* @param {number} size - The size of the batch.
|
||||
*/
|
||||
constructor(properties, dynamicPropertyFlags, size) {
|
||||
this.geometry = new core.Geometry(), this.indexBuffer = null, this.size = size, this.dynamicProperties = [], this.staticProperties = [];
|
||||
for (let i = 0; i < properties.length; ++i) {
|
||||
let property = properties[i];
|
||||
property = {
|
||||
attributeName: property.attributeName,
|
||||
size: property.size,
|
||||
uploadFunction: property.uploadFunction,
|
||||
type: property.type || core.TYPES.FLOAT,
|
||||
offset: property.offset
|
||||
}, dynamicPropertyFlags[i] ? this.dynamicProperties.push(property) : this.staticProperties.push(property);
|
||||
}
|
||||
this.staticStride = 0, this.staticBuffer = null, this.staticData = null, this.staticDataUint32 = null, this.dynamicStride = 0, this.dynamicBuffer = null, this.dynamicData = null, this.dynamicDataUint32 = null, this._updateID = 0, this.initBuffers();
|
||||
}
|
||||
/** Sets up the renderer context and necessary buffers. */
|
||||
initBuffers() {
|
||||
const geometry = this.geometry;
|
||||
let dynamicOffset = 0;
|
||||
this.indexBuffer = new core.Buffer(core.utils.createIndicesForQuads(this.size), !0, !0), geometry.addIndex(this.indexBuffer), this.dynamicStride = 0;
|
||||
for (let i = 0; i < this.dynamicProperties.length; ++i) {
|
||||
const property = this.dynamicProperties[i];
|
||||
property.offset = dynamicOffset, dynamicOffset += property.size, this.dynamicStride += property.size;
|
||||
}
|
||||
const dynBuffer = new ArrayBuffer(this.size * this.dynamicStride * 4 * 4);
|
||||
this.dynamicData = new Float32Array(dynBuffer), this.dynamicDataUint32 = new Uint32Array(dynBuffer), this.dynamicBuffer = new core.Buffer(this.dynamicData, !1, !1);
|
||||
let staticOffset = 0;
|
||||
this.staticStride = 0;
|
||||
for (let i = 0; i < this.staticProperties.length; ++i) {
|
||||
const property = this.staticProperties[i];
|
||||
property.offset = staticOffset, staticOffset += property.size, this.staticStride += property.size;
|
||||
}
|
||||
const statBuffer = new ArrayBuffer(this.size * this.staticStride * 4 * 4);
|
||||
this.staticData = new Float32Array(statBuffer), this.staticDataUint32 = new Uint32Array(statBuffer), this.staticBuffer = new core.Buffer(this.staticData, !0, !1);
|
||||
for (let i = 0; i < this.dynamicProperties.length; ++i) {
|
||||
const property = this.dynamicProperties[i];
|
||||
geometry.addAttribute(
|
||||
property.attributeName,
|
||||
this.dynamicBuffer,
|
||||
0,
|
||||
property.type === core.TYPES.UNSIGNED_BYTE,
|
||||
property.type,
|
||||
this.dynamicStride * 4,
|
||||
property.offset * 4
|
||||
);
|
||||
}
|
||||
for (let i = 0; i < this.staticProperties.length; ++i) {
|
||||
const property = this.staticProperties[i];
|
||||
geometry.addAttribute(
|
||||
property.attributeName,
|
||||
this.staticBuffer,
|
||||
0,
|
||||
property.type === core.TYPES.UNSIGNED_BYTE,
|
||||
property.type,
|
||||
this.staticStride * 4,
|
||||
property.offset * 4
|
||||
);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Uploads the dynamic properties.
|
||||
* @param children - The children to upload.
|
||||
* @param startIndex - The index to start at.
|
||||
* @param amount - The number to upload.
|
||||
*/
|
||||
uploadDynamic(children, startIndex, amount) {
|
||||
for (let i = 0; i < this.dynamicProperties.length; i++) {
|
||||
const property = this.dynamicProperties[i];
|
||||
property.uploadFunction(
|
||||
children,
|
||||
startIndex,
|
||||
amount,
|
||||
property.type === core.TYPES.UNSIGNED_BYTE ? this.dynamicDataUint32 : this.dynamicData,
|
||||
this.dynamicStride,
|
||||
property.offset
|
||||
);
|
||||
}
|
||||
this.dynamicBuffer._updateID++;
|
||||
}
|
||||
/**
|
||||
* Uploads the static properties.
|
||||
* @param children - The children to upload.
|
||||
* @param startIndex - The index to start at.
|
||||
* @param amount - The number to upload.
|
||||
*/
|
||||
uploadStatic(children, startIndex, amount) {
|
||||
for (let i = 0; i < this.staticProperties.length; i++) {
|
||||
const property = this.staticProperties[i];
|
||||
property.uploadFunction(
|
||||
children,
|
||||
startIndex,
|
||||
amount,
|
||||
property.type === core.TYPES.UNSIGNED_BYTE ? this.staticDataUint32 : this.staticData,
|
||||
this.staticStride,
|
||||
property.offset
|
||||
);
|
||||
}
|
||||
this.staticBuffer._updateID++;
|
||||
}
|
||||
/** Destroys the ParticleBuffer. */
|
||||
destroy() {
|
||||
this.indexBuffer = null, this.dynamicProperties = null, this.dynamicBuffer = null, this.dynamicData = null, this.dynamicDataUint32 = null, this.staticProperties = null, this.staticBuffer = null, this.staticData = null, this.staticDataUint32 = null, this.geometry.destroy();
|
||||
}
|
||||
}
|
||||
exports.ParticleBuffer = ParticleBuffer;
|
||||
//# sourceMappingURL=ParticleBuffer.js.map
|
||||
Reference in New Issue
Block a user