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resources/app/node_modules/@pixi/particle-container/lib/particles.frag.mjs
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13
resources/app/node_modules/@pixi/particle-container/lib/particles.frag.mjs
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var fragment = `varying vec2 vTextureCoord;
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varying vec4 vColor;
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uniform sampler2D uSampler;
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void main(void){
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vec4 color = texture2D(uSampler, vTextureCoord) * vColor;
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gl_FragColor = color;
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}`;
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export {
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fragment as default
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};
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//# sourceMappingURL=particles.frag.mjs.map
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