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190
resources/app/node_modules/rope-sequence/index.js
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190
resources/app/node_modules/rope-sequence/index.js
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const GOOD_LEAF_SIZE = 200
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// :: class<T> A rope sequence is a persistent sequence data structure
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// that supports appending, prepending, and slicing without doing a
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// full copy. It is represented as a mostly-balanced tree.
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class RopeSequence {
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// length:: number
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// The length of the rope.
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// :: (union<[T], RopeSequence<T>>) → RopeSequence<T>
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// Append an array or other rope to this one, returning a new rope.
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append(other) {
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if (!other.length) return this
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other = RopeSequence.from(other)
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return (!this.length && other) ||
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(other.length < GOOD_LEAF_SIZE && this.leafAppend(other)) ||
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(this.length < GOOD_LEAF_SIZE && other.leafPrepend(this)) ||
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this.appendInner(other)
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}
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// :: (union<[T], RopeSequence<T>>) → RopeSequence<T>
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// Prepend an array or other rope to this one, returning a new rope.
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prepend(other) {
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if (!other.length) return this
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return RopeSequence.from(other).append(this)
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}
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appendInner(other) {
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return new Append(this, other)
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}
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// :: (?number, ?number) → RopeSequence<T>
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// Create a rope repesenting a sub-sequence of this rope.
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slice(from = 0, to = this.length) {
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if (from >= to) return RopeSequence.empty
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return this.sliceInner(Math.max(0, from), Math.min(this.length, to))
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}
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// :: (number) → T
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// Retrieve the element at the given position from this rope.
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get(i) {
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if (i < 0 || i >= this.length) return undefined
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return this.getInner(i)
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}
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// :: ((element: T, index: number) → ?bool, ?number, ?number)
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// Call the given function for each element between the given
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// indices. This tends to be more efficient than looping over the
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// indices and calling `get`, because it doesn't have to descend the
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// tree for every element.
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forEach(f, from = 0, to = this.length) {
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if (from <= to)
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this.forEachInner(f, from, to, 0)
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else
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this.forEachInvertedInner(f, from, to, 0)
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}
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// :: ((element: T, index: number) → U, ?number, ?number) → [U]
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// Map the given functions over the elements of the rope, producing
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// a flat array.
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map(f, from = 0, to = this.length) {
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let result = []
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this.forEach((elt, i) => result.push(f(elt, i)), from, to)
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return result
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}
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// :: (?union<[T], RopeSequence<T>>) → RopeSequence<T>
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// Create a rope representing the given array, or return the rope
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// itself if a rope was given.
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static from(values) {
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if (values instanceof RopeSequence) return values
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return values && values.length ? new Leaf(values) : RopeSequence.empty
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}
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// flatten:: () → [T]
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// Return the content of this rope as an array.
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}
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class Leaf extends RopeSequence {
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constructor(values) {
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super()
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this.values = values
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}
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flatten() {
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return this.values
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}
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sliceInner(from, to) {
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if (from == 0 && to == this.length) return this
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return new Leaf(this.values.slice(from, to))
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}
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getInner(i) {
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return this.values[i]
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}
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forEachInner(f, from, to, start) {
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for (let i = from; i < to; i++)
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if (f(this.values[i], start + i) === false) return false
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}
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forEachInvertedInner(f, from, to, start) {
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for (let i = from - 1; i >= to; i--)
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if (f(this.values[i], start + i) === false) return false
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}
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leafAppend(other) {
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if (this.length + other.length <= GOOD_LEAF_SIZE)
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return new Leaf(this.values.concat(other.flatten()))
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}
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leafPrepend(other) {
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if (this.length + other.length <= GOOD_LEAF_SIZE)
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return new Leaf(other.flatten().concat(this.values))
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}
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get length() { return this.values.length }
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get depth() { return 0 }
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}
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// :: RopeSequence
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// The empty rope sequence.
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RopeSequence.empty = new Leaf([])
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class Append extends RopeSequence {
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constructor(left, right) {
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super()
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this.left = left
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this.right = right
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this.length = left.length + right.length
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this.depth = Math.max(left.depth, right.depth) + 1
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}
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flatten() {
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return this.left.flatten().concat(this.right.flatten())
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}
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getInner(i) {
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return i < this.left.length ? this.left.get(i) : this.right.get(i - this.left.length)
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}
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forEachInner(f, from, to, start) {
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let leftLen = this.left.length
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if (from < leftLen &&
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this.left.forEachInner(f, from, Math.min(to, leftLen), start) === false)
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return false
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if (to > leftLen &&
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this.right.forEachInner(f, Math.max(from - leftLen, 0), Math.min(this.length, to) - leftLen, start + leftLen) === false)
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return false
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}
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forEachInvertedInner(f, from, to, start) {
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let leftLen = this.left.length
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if (from > leftLen &&
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this.right.forEachInvertedInner(f, from - leftLen, Math.max(to, leftLen) - leftLen, start + leftLen) === false)
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return false
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if (to < leftLen &&
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this.left.forEachInvertedInner(f, Math.min(from, leftLen), to, start) === false)
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return false
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}
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sliceInner(from, to) {
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if (from == 0 && to == this.length) return this
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let leftLen = this.left.length
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if (to <= leftLen) return this.left.slice(from, to)
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if (from >= leftLen) return this.right.slice(from - leftLen, to - leftLen)
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return this.left.slice(from, leftLen).append(this.right.slice(0, to - leftLen))
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}
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leafAppend(other) {
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let inner = this.right.leafAppend(other)
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if (inner) return new Append(this.left, inner)
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}
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leafPrepend(other) {
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let inner = this.left.leafPrepend(other)
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if (inner) return new Append(inner, this.right)
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}
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appendInner(other) {
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if (this.left.depth >= Math.max(this.right.depth, other.depth) + 1)
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return new Append(this.left, new Append(this.right, other))
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return new Append(this, other)
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}
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}
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export default RopeSequence
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