"use strict"; var core = require("@pixi/core"); require("../utils/index.js"); var isSingleItem = require("../utils/isSingleItem.js"), convertToList = require("../utils/convertToList.js"); class Loader { constructor() { this._parsers = [], this._parsersValidated = !1, this.parsers = new Proxy(this._parsers, { set: (target, key, value) => (this._parsersValidated = !1, target[key] = value, !0) }), this.promiseCache = {}; } /** function used for testing */ reset() { this._parsersValidated = !1, this.promiseCache = {}; } /** * Used internally to generate a promise for the asset to be loaded. * @param url - The URL to be loaded * @param data - any custom additional information relevant to the asset being loaded * @returns - a promise that will resolve to an Asset for example a Texture of a JSON object */ _getLoadPromiseAndParser(url, data) { const result = { promise: null, parser: null }; return result.promise = (async () => { let asset = null, parser = null; if (data.loadParser && (parser = this._parserHash[data.loadParser], parser || console.warn(`[Assets] specified load parser "${data.loadParser}" not found while loading ${url}`)), !parser) { for (let i = 0; i < this.parsers.length; i++) { const parserX = this.parsers[i]; if (parserX.load && parserX.test?.(url, data, this)) { parser = parserX; break; } } if (!parser) return console.warn(`[Assets] ${url} could not be loaded as we don't know how to parse it, ensure the correct parser has been added`), null; } asset = await parser.load(url, data, this), result.parser = parser; for (let i = 0; i < this.parsers.length; i++) { const parser2 = this.parsers[i]; parser2.parse && parser2.parse && await parser2.testParse?.(asset, data, this) && (asset = await parser2.parse(asset, data, this) || asset, result.parser = parser2); } return asset; })(), result; } async load(assetsToLoadIn, onProgress) { this._parsersValidated || this._validateParsers(); let count = 0; const assets = {}, singleAsset = isSingleItem.isSingleItem(assetsToLoadIn), assetsToLoad = convertToList.convertToList(assetsToLoadIn, (item) => ({ alias: [item], src: item })), total = assetsToLoad.length, promises = assetsToLoad.map(async (asset) => { const url = core.utils.path.toAbsolute(asset.src); if (!assets[asset.src]) try { this.promiseCache[url] || (this.promiseCache[url] = this._getLoadPromiseAndParser(url, asset)), assets[asset.src] = await this.promiseCache[url].promise, onProgress && onProgress(++count / total); } catch (e) { throw delete this.promiseCache[url], delete assets[asset.src], new Error(`[Loader.load] Failed to load ${url}. ${e}`); } }); return await Promise.all(promises), singleAsset ? assets[assetsToLoad[0].src] : assets; } /** * Unloads one or more assets. Any unloaded assets will be destroyed, freeing up memory for your app. * The parser that created the asset, will be the one that unloads it. * @example * // Single asset: * const asset = await Loader.load('cool.png'); * * await Loader.unload('cool.png'); * * console.log(asset.destroyed); // true * @param assetsToUnloadIn - urls that you want to unload, or a single one! */ async unload(assetsToUnloadIn) { const promises = convertToList.convertToList(assetsToUnloadIn, (item) => ({ alias: [item], src: item })).map(async (asset) => { const url = core.utils.path.toAbsolute(asset.src), loadPromise = this.promiseCache[url]; if (loadPromise) { const loadedAsset = await loadPromise.promise; delete this.promiseCache[url], loadPromise.parser?.unload?.(loadedAsset, asset, this); } }); await Promise.all(promises); } /** validates our parsers, right now it only checks for name conflicts but we can add more here as required! */ _validateParsers() { this._parsersValidated = !0, this._parserHash = this._parsers.filter((parser) => parser.name).reduce((hash, parser) => (hash[parser.name] && console.warn(`[Assets] loadParser name conflict "${parser.name}"`), { ...hash, [parser.name]: parser }), {}); } } exports.Loader = Loader; //# sourceMappingURL=Loader.js.map