import { BrowserAdapter } from "./adapter.mjs"; const settings = { /** * This adapter is used to call methods that are platform dependent. * For example `document.createElement` only runs on the web but fails in node environments. * This allows us to support more platforms by abstracting away specific implementations per platform. * * By default the adapter is set to work in the browser. However you can create your own * by implementing the `IAdapter` interface. See `IAdapter` for more information. * @name ADAPTER * @memberof PIXI.settings * @type {PIXI.IAdapter} * @default PIXI.BrowserAdapter */ ADAPTER: BrowserAdapter, /** * Default resolution / device pixel ratio of the renderer. * @static * @name RESOLUTION * @memberof PIXI.settings * @type {number} * @default 1 */ RESOLUTION: 1, /** * Enables bitmap creation before image load. This feature is experimental. * @static * @name CREATE_IMAGE_BITMAP * @memberof PIXI.settings * @type {boolean} * @default false */ CREATE_IMAGE_BITMAP: !1, /** * If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation. * Advantages can include sharper image quality (like text) and faster rendering on canvas. * The main disadvantage is movement of objects may appear less smooth. * @static * @memberof PIXI.settings * @type {boolean} * @default false */ ROUND_PIXELS: !1 }; export { settings }; //# sourceMappingURL=settings.mjs.map