26 lines
1.3 KiB
JavaScript
26 lines
1.3 KiB
JavaScript
import { WRAP_MODES } from "@pixi/core";
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import { Mesh, MeshMaterial } from "@pixi/mesh";
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import { RopeGeometry } from "./geometry/RopeGeometry.mjs";
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class SimpleRope extends Mesh {
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/**
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* Note: The wrap mode of the texture is set to REPEAT if `textureScale` is positive.
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* @param texture - The texture to use on the rope.
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* @param points - An array of {@link PIXI.Point} objects to construct this rope.
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* @param {number} textureScale - Optional. Positive values scale rope texture
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* keeping its aspect ratio. You can reduce alpha channel artifacts by providing a larger texture
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* and downsampling here. If set to zero, texture will be stretched instead.
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*/
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constructor(texture, points, textureScale = 0) {
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const ropeGeometry = new RopeGeometry(texture.height, points, textureScale), meshMaterial = new MeshMaterial(texture);
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textureScale > 0 && (texture.baseTexture.wrapMode = WRAP_MODES.REPEAT), super(ropeGeometry, meshMaterial), this.autoUpdate = !0;
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}
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_render(renderer) {
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const geometry = this.geometry;
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(this.autoUpdate || geometry._width !== this.shader.texture.height) && (geometry._width = this.shader.texture.height, geometry.update()), super._render(renderer);
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}
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}
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export {
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SimpleRope
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};
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//# sourceMappingURL=SimpleRope.mjs.map
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