48 lines
1.5 KiB
JavaScript
48 lines
1.5 KiB
JavaScript
"use strict";
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var adapter = require("./adapter.js");
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const settings = {
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/**
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* This adapter is used to call methods that are platform dependent.
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* For example `document.createElement` only runs on the web but fails in node environments.
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* This allows us to support more platforms by abstracting away specific implementations per platform.
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*
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* By default the adapter is set to work in the browser. However you can create your own
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* by implementing the `IAdapter` interface. See `IAdapter` for more information.
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* @name ADAPTER
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* @memberof PIXI.settings
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* @type {PIXI.IAdapter}
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* @default PIXI.BrowserAdapter
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*/
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ADAPTER: adapter.BrowserAdapter,
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/**
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* Default resolution / device pixel ratio of the renderer.
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* @static
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* @name RESOLUTION
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* @memberof PIXI.settings
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* @type {number}
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* @default 1
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*/
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RESOLUTION: 1,
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/**
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* Enables bitmap creation before image load. This feature is experimental.
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* @static
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* @name CREATE_IMAGE_BITMAP
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* @memberof PIXI.settings
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* @type {boolean}
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* @default false
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*/
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CREATE_IMAGE_BITMAP: !1,
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/**
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* If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation.
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* Advantages can include sharper image quality (like text) and faster rendering on canvas.
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* The main disadvantage is movement of objects may appear less smooth.
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* @static
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* @memberof PIXI.settings
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* @type {boolean}
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* @default false
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*/
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ROUND_PIXELS: !1
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};
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exports.settings = settings;
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//# sourceMappingURL=settings.js.map
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