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Foundry-VTT-Docker/resources/app/node_modules/@pixi/ticker/lib/Ticker.mjs
2025-01-04 00:34:03 +01:00

279 lines
10 KiB
JavaScript

import { UPDATE_PRIORITY } from "./const.mjs";
import { TickerListener } from "./TickerListener.mjs";
const _Ticker = class _Ticker2 {
constructor() {
this.autoStart = !1, this.deltaTime = 1, this.lastTime = -1, this.speed = 1, this.started = !1, this._requestId = null, this._maxElapsedMS = 100, this._minElapsedMS = 0, this._protected = !1, this._lastFrame = -1, this._head = new TickerListener(null, null, 1 / 0), this.deltaMS = 1 / _Ticker2.targetFPMS, this.elapsedMS = 1 / _Ticker2.targetFPMS, this._tick = (time) => {
this._requestId = null, this.started && (this.update(time), this.started && this._requestId === null && this._head.next && (this._requestId = requestAnimationFrame(this._tick)));
};
}
/**
* Conditionally requests a new animation frame.
* If a frame has not already been requested, and if the internal
* emitter has listeners, a new frame is requested.
* @private
*/
_requestIfNeeded() {
this._requestId === null && this._head.next && (this.lastTime = performance.now(), this._lastFrame = this.lastTime, this._requestId = requestAnimationFrame(this._tick));
}
/**
* Conditionally cancels a pending animation frame.
* @private
*/
_cancelIfNeeded() {
this._requestId !== null && (cancelAnimationFrame(this._requestId), this._requestId = null);
}
/**
* Conditionally requests a new animation frame.
* If the ticker has been started it checks if a frame has not already
* been requested, and if the internal emitter has listeners. If these
* conditions are met, a new frame is requested. If the ticker has not
* been started, but autoStart is `true`, then the ticker starts now,
* and continues with the previous conditions to request a new frame.
* @private
*/
_startIfPossible() {
this.started ? this._requestIfNeeded() : this.autoStart && this.start();
}
/**
* Register a handler for tick events. Calls continuously unless
* it is removed or the ticker is stopped.
* @param fn - The listener function to be added for updates
* @param context - The listener context
* @param {number} [priority=PIXI.UPDATE_PRIORITY.NORMAL] - The priority for emitting
* @returns This instance of a ticker
*/
add(fn, context, priority = UPDATE_PRIORITY.NORMAL) {
return this._addListener(new TickerListener(fn, context, priority));
}
/**
* Add a handler for the tick event which is only execute once.
* @param fn - The listener function to be added for one update
* @param context - The listener context
* @param {number} [priority=PIXI.UPDATE_PRIORITY.NORMAL] - The priority for emitting
* @returns This instance of a ticker
*/
addOnce(fn, context, priority = UPDATE_PRIORITY.NORMAL) {
return this._addListener(new TickerListener(fn, context, priority, !0));
}
/**
* Internally adds the event handler so that it can be sorted by priority.
* Priority allows certain handler (user, AnimatedSprite, Interaction) to be run
* before the rendering.
* @private
* @param listener - Current listener being added.
* @returns This instance of a ticker
*/
_addListener(listener) {
let current = this._head.next, previous = this._head;
if (!current)
listener.connect(previous);
else {
for (; current; ) {
if (listener.priority > current.priority) {
listener.connect(previous);
break;
}
previous = current, current = current.next;
}
listener.previous || listener.connect(previous);
}
return this._startIfPossible(), this;
}
/**
* Removes any handlers matching the function and context parameters.
* If no handlers are left after removing, then it cancels the animation frame.
* @param fn - The listener function to be removed
* @param context - The listener context to be removed
* @returns This instance of a ticker
*/
remove(fn, context) {
let listener = this._head.next;
for (; listener; )
listener.match(fn, context) ? listener = listener.destroy() : listener = listener.next;
return this._head.next || this._cancelIfNeeded(), this;
}
/**
* The number of listeners on this ticker, calculated by walking through linked list
* @readonly
* @member {number}
*/
get count() {
if (!this._head)
return 0;
let count = 0, current = this._head;
for (; current = current.next; )
count++;
return count;
}
/** Starts the ticker. If the ticker has listeners a new animation frame is requested at this point. */
start() {
this.started || (this.started = !0, this._requestIfNeeded());
}
/** Stops the ticker. If the ticker has requested an animation frame it is canceled at this point. */
stop() {
this.started && (this.started = !1, this._cancelIfNeeded());
}
/** Destroy the ticker and don't use after this. Calling this method removes all references to internal events. */
destroy() {
if (!this._protected) {
this.stop();
let listener = this._head.next;
for (; listener; )
listener = listener.destroy(!0);
this._head.destroy(), this._head = null;
}
}
/**
* Triggers an update. An update entails setting the
* current {@link PIXI.Ticker#elapsedMS},
* the current {@link PIXI.Ticker#deltaTime},
* invoking all listeners with current deltaTime,
* and then finally setting {@link PIXI.Ticker#lastTime}
* with the value of currentTime that was provided.
* This method will be called automatically by animation
* frame callbacks if the ticker instance has been started
* and listeners are added.
* @param {number} [currentTime=performance.now()] - the current time of execution
*/
update(currentTime = performance.now()) {
let elapsedMS;
if (currentTime > this.lastTime) {
if (elapsedMS = this.elapsedMS = currentTime - this.lastTime, elapsedMS > this._maxElapsedMS && (elapsedMS = this._maxElapsedMS), elapsedMS *= this.speed, this._minElapsedMS) {
const delta = currentTime - this._lastFrame | 0;
if (delta < this._minElapsedMS)
return;
this._lastFrame = currentTime - delta % this._minElapsedMS;
}
this.deltaMS = elapsedMS, this.deltaTime = this.deltaMS * _Ticker2.targetFPMS;
const head = this._head;
let listener = head.next;
for (; listener; )
listener = listener.emit(this.deltaTime);
head.next || this._cancelIfNeeded();
} else
this.deltaTime = this.deltaMS = this.elapsedMS = 0;
this.lastTime = currentTime;
}
/**
* The frames per second at which this ticker is running.
* The default is approximately 60 in most modern browsers.
* **Note:** This does not factor in the value of
* {@link PIXI.Ticker#speed}, which is specific
* to scaling {@link PIXI.Ticker#deltaTime}.
* @member {number}
* @readonly
*/
get FPS() {
return 1e3 / this.elapsedMS;
}
/**
* Manages the maximum amount of milliseconds allowed to
* elapse between invoking {@link PIXI.Ticker#update}.
* This value is used to cap {@link PIXI.Ticker#deltaTime},
* but does not effect the measured value of {@link PIXI.Ticker#FPS}.
* When setting this property it is clamped to a value between
* `0` and `Ticker.targetFPMS * 1000`.
* @member {number}
* @default 10
*/
get minFPS() {
return 1e3 / this._maxElapsedMS;
}
set minFPS(fps) {
const minFPS = Math.min(this.maxFPS, fps), minFPMS = Math.min(Math.max(0, minFPS) / 1e3, _Ticker2.targetFPMS);
this._maxElapsedMS = 1 / minFPMS;
}
/**
* Manages the minimum amount of milliseconds required to
* elapse between invoking {@link PIXI.Ticker#update}.
* This will effect the measured value of {@link PIXI.Ticker#FPS}.
* If it is set to `0`, then there is no limit; PixiJS will render as many frames as it can.
* Otherwise it will be at least `minFPS`
* @member {number}
* @default 0
*/
get maxFPS() {
return this._minElapsedMS ? Math.round(1e3 / this._minElapsedMS) : 0;
}
set maxFPS(fps) {
if (fps === 0)
this._minElapsedMS = 0;
else {
const maxFPS = Math.max(this.minFPS, fps);
this._minElapsedMS = 1 / (maxFPS / 1e3);
}
}
/**
* The shared ticker instance used by {@link PIXI.AnimatedSprite} and by
* {@link PIXI.VideoResource} to update animation frames / video textures.
*
* It may also be used by {@link PIXI.Application} if created with the `sharedTicker` option property set to true.
*
* The property {@link PIXI.Ticker#autoStart} is set to `true` for this instance.
* Please follow the examples for usage, including how to opt-out of auto-starting the shared ticker.
* @example
* import { Ticker } from 'pixi.js';
*
* const ticker = Ticker.shared;
* // Set this to prevent starting this ticker when listeners are added.
* // By default this is true only for the PIXI.Ticker.shared instance.
* ticker.autoStart = false;
*
* // FYI, call this to ensure the ticker is stopped. It should be stopped
* // if you have not attempted to render anything yet.
* ticker.stop();
*
* // Call this when you are ready for a running shared ticker.
* ticker.start();
* @example
* import { autoDetectRenderer, Container } from 'pixi.js';
*
* // You may use the shared ticker to render...
* const renderer = autoDetectRenderer();
* const stage = new Container();
* document.body.appendChild(renderer.view);
* ticker.add((time) => renderer.render(stage));
*
* // Or you can just update it manually.
* ticker.autoStart = false;
* ticker.stop();
* const animate = (time) => {
* ticker.update(time);
* renderer.render(stage);
* requestAnimationFrame(animate);
* };
* animate(performance.now());
* @member {PIXI.Ticker}
* @static
*/
static get shared() {
if (!_Ticker2._shared) {
const shared = _Ticker2._shared = new _Ticker2();
shared.autoStart = !0, shared._protected = !0;
}
return _Ticker2._shared;
}
/**
* The system ticker instance used by {@link PIXI.BasePrepare} for core timing
* functionality that shouldn't usually need to be paused, unlike the `shared`
* ticker which drives visual animations and rendering which may want to be paused.
*
* The property {@link PIXI.Ticker#autoStart} is set to `true` for this instance.
* @member {PIXI.Ticker}
* @static
*/
static get system() {
if (!_Ticker2._system) {
const system = _Ticker2._system = new _Ticker2();
system.autoStart = !0, system._protected = !0;
}
return _Ticker2._system;
}
};
_Ticker.targetFPMS = 0.06;
let Ticker = _Ticker;
export {
Ticker
};
//# sourceMappingURL=Ticker.mjs.map